37

DUNGEON!
A Board Game

(1975)

(Revised: 1980, 1981, 1989)

Original Design:

David R. Megarry

 

 

 

Development and Additional Design:

Jeff Grubb, Steve Winter, Michael Gray, Gary Gygax

 

 

 

Editing and Rulebook:

Scott Haring

 

 

 

Typesetting:

Angelika Lokotz

 

 

 

 

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A classic in every sense. This is the Chutes-and-Ladders of the fantasy world. There are slides, and there are staircases, both of which lead to exciting challenges. But the goal isn't to get to the other side; it is to get back to the entrance with as much of the bad guy's gold as humanly (or elfinly or dwarvenly) possible. I have played this game in different editions more times than I can count, and every time it has been just as much fun as the very first. Never a bored game, this is a masterwork!

Realm Rating: 5/5

 


 

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Well, my team has now completed Dungeon! (and they got the Diamond on the first trip down, I'm happy to say). Had to test out a few unidentified magic items to decide what was worth keeping and what just had to be left behind. And we seem to have lost a few hitpoints to vampires, though it doesn't seem any levels were drained.

 

game37.zip        DUNGEON!!            au: Ray & Maureen

This was a lot of fun to play.  It took me about 5 hours to find all 12 items.  I never had the chance to play the board game.  Your party finds the Mad Mage's dungeon and takes the challenge of locating 12 artifacts hidden inside to win some fabulous loot (sorry my son is watching game show network as I type this).  Fight some awesome and awful monsters and survive to win the game!

Mycroft:  9

 

Game37, Dungeon! A Board Game.

This is a great  but wild one or atleast the backgrounds, a high level one to give my charaters a work out, good that he does not keep discribing the ones you collected on previous visits.

Great work

Tom

 


All of the preceding modules and game worlds are trademarked property of TSR Inc, which is now the property of Wizards of the Coast, Inc. I take no credit for the stories or ideas presented here, I merely converted them to a playable format for SSI's Unlimited Adventures game.