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Dungeon Module X3
Curse of Xanathon

(1982)

 

Curse of Xanathon

by Douglas Niles

 

 

 

 

Design:

Douglas Niles

 

 

 

Development:

Douglas Niles and Allen Hammack

 

 

 

Editing:

Deborah Campbell Ritchie

 

 

 

 

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:

Converting this module to UA was the most painful UA-related experience I had in the first eight years of the game's existence. For some reason, I have never run this module, and I have never been able to convince someone else to DM it so that I could play through it. Part of the flaw, I believe, is that this game revolves on political intrigue and careful investigation, but the town of Rhoona itself is provided only as a skeleton. Any investigative work on the PCs' part must be dealt with solely by the DM, with hardly any assistance from the module itself. On the upside, the game does have an interesting premise, a memorable villain, and a nice mix of exploration, melee and investigation. It just leaves way too much responsability in the hands of the person running it.

Realm Rating: 3/5

 


:

Great another one to the set for me to look at.... Keep the great work Ray your getting there. They things come to people who wait.

 

The Duke of Rhoona is issuing strange decrees. Is he mad or under someone's control? My party had to find out what was going on behind the throne to keep a war from breaking out. I love Ray's designs for the rich flavor he uses to bring them alive. The little nuances that make a design great, not just "okay".

Rating: Mycroft: 9

Review by Susan McKinney


All of the preceding modules and game worlds are trademarked property of TSR Inc, which is now the property of Wizards of the Coast, Inc. I take no credit for the stories or ideas presented here, I merely converted them to a playable format for SSI's Unlimited Adventures game.