


31
Dungeon Module X3
Curse of Xanathon
(1982)


Curse of Xanathon
by Douglas Niles
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Development:
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Douglas Niles and Allen Hammack
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Editing:
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Deborah Campbell Ritchie
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Converting
this module to UA was the most painful UA-related experience I had in the first
eight years of the game's existence. For some reason, I have never run this
module, and I have never been able to convince someone else to DM it so that I
could play through it. Part of the flaw, I believe, is that this game revolves
on political intrigue and careful investigation, but the town of Rhoona itself is provided
only as a skeleton. Any investigative work on the PCs' part must be dealt with
solely by the DM, with hardly any assistance from the module itself. On the
upside, the game does have an interesting premise, a memorable villain, and a
nice mix of exploration, melee and investigation. It just leaves way too much
responsability in the hands of the person running it.
Realm Rating: 3/5






:
Great
another one to the set for me to look at.... Keep the great work Ray your
getting there. They things come to people who wait.

The Duke of Rhoona is issuing
strange decrees. Is he mad or under someone's control? My party had to find out
what was going on behind the throne to keep a war from breaking out. I love
Ray's designs for the rich flavor he uses to bring them alive. The little
nuances that make a design great, not just "okay".
Rating: Mycroft: 9
Review by Susan McKinney


All of the preceding modules and game worlds are trademarked property
of TSR Inc, which is now the property of Wizards of the Coast, Inc. I take no
credit for the stories or ideas presented here, I merely converted them to a
playable format for SSI's Unlimited Adventures game.